Heightfield is a bit dodgy even though it's 5000x5000 (don't look to closely
at the foreground!), but I don't think the sky is too bad for my first
attempt at a 'realistic' one.
Threw the robot in there to give it a bit of scale. (He's the only complex
model I've got!)
Looking at this makes we want to get me hands dirty with slope dependent
textures. The documentation I've read is a bit scary though, so do any of
you considerate people out there know of any not-too-hard tutorials that a
dim bulb such as myself could understand?
Many thanks,
Alan.
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